Explore the powers, relics and encounters of ZEUS.
Three relics. A different way up.
A bolt, a shield and a pair of winged sandals each change the rhythm of the ascent. Compare their roles and explore their stories in the interactive arsenal.
It answers a thrown hand, not a drawn string. Release and the sky commits before you do. Zeus's own bolt, dropped when the summit fell. It has been handled by mortals since, which is why it now misfires in the rain — and why the first act teaches you to throw it uphill.
02 / Guard · Divine
AEGIS — The Gorgon's Face
A bronze-faced shield with a gaze set into it. What the gorgon looks at stops being a threat. Olympian armour was never about stopping a blow; it was about deciding who was allowed to look. Raise the Aegis and the fight pauses for exactly as long as the stone in its centre is awake.
03 / Traversal · Relic
TALARIA — The Winged Sandals
Two steps of air, then the ground reminds you it is still there. The only way up is through. Cut from the same weather as the bolt and stitched by a god who was always leaving. They grant two airborne steps at any height — enough to cross a quarry, not enough to escape a tribunal.
The scenes and artwork on this website present the game’s world. They are not a playable demo. Final product specifications will be confirmed before paid orders open.